Christian Gross of the American Video Game League and Boom.tv says smart, campus-wide strategies that reach all gamers, not just superstars, can foster growth, retention.
Answering three big questions about a recent well-read blog post, from a professor of marketing, that lists 89 colleges that may perish and 129 that will struggle in the coming months
COVID's campus disruptions have spurred calls to simplify the transfer process for students who want to switch to colleges and universities that are closer to home or more affordable.
Why haven’t universities, especially during a world crisis, better solved the challenge of effectively using video-based online learning to educate? Here are five reasons higher education should be welcoming the increased adoption of video and online learning.
The traditional structures of college campus counseling support have already cracked. Here's how COVID-19 and social unrest will break them—but how new ways of operating could help.
Solutions provider and former esports coach Josh Knutson discusses the potential for VR to take off in competitive gaming programs and some of the barriers holding it back.
What if colleges and universities added a senior administrator whose sole focus was to manage the coronavirus response and monitor whether everyone on campus is following safety precautions?
Colleges and universities can create a greater sense of equity and diversity by rethinking the design of physical and virtual spaces, a panel of higher education leaders said this week.
UB guest columnists John I. Williams Jr. and Burt Woolf share a three-step framework. They say thriving in a post-pandemic environment means re-envisioning the entire campus service-delivery system as a tightly integrated whole.