Virtual and physical maps at several colleges and universities are being updated to include accessibility features such as ramps, automatic doors and parking.
Encourage your students to use their phones to lock into—rather than tune out—class through instructional tools, says UB guest columnist Brent Warner, who is a professor of English as a second language at Irvine Valley College and who will be co-presenting a UB Tech keynote address with Timothy VanNorman, instructional technologist at Irvine.
How are higher ed technology leaders utilizing IT resources today, and planning to meet the challenges of the future? How are college and universities allocating IT budgets across the "run-grow-transform" spectrum of priorities?
Harrisburg University is partnering with Nerd Street Gamers to introduce an Esports Bachelor of Science degree program to provide students with a path to careers in esports.
Florida esports athletes enjoy camaraderie and 'Good Game' competition in Super Smash Brothers tournament at Full Sail University's iconic arena, The Fortress.
STEAM learning communities produce graduates with resilience, resourcefulness and ingenuity–and the kind of entrepreneurial spirit and disruptive thinking that drives design career success in the 21st century, says UB Future Shock columnist James E. Samels.
UB guest columnists Lori Garrett and Susan Reed say renovations to existing campus facilities will become more common than constructing new buildings and offer considerations for planning these projects.
For Generation Z, video is about interaction—and not only the act of staring at a screen. Even though video is becoming a primary source of academic support, using YouTube links and so on, keeping learners engaged is a challenge that's only expected to grow, says UB guest columnist Noa Oron.